Well, no, I haven’t been writing much lately.
I’ve worked with two ideas for movie scripts, but one faded and on the other I couldn’t get rid of Daniel Craig’s face.
The first was based on the characters from my left behind project "To Be" in a new suit, but I couldn’t really put my heart into the story. It was never fun and inspiring to work with.
The second story was where my heart was, but I saw James Bond behind the corner in every scene, and somehow I found this very annoying. And I couldn’t really figure out how my main character worked either. It never became more than scene snippets without any fittings. And when I saw my female main character break loose in a passionate dance with the terrorist leader I just. . . sighed. This story is apparently not yet ripe in my mind.
What is really calling to me right now is "Sunlight". The setup is completely missing. I need to add about ten pages at the very beginning. Somehow, I’ve missed that maybe the strange world and its habitants and daily living should be introduced. It’s now, when I’ve been away from the script awhile, that I see this flaw.
Another place where I’ve put much of my creative mind lately is the work on the graphic novel based on my script The Recreators. Not only is it very inspiring to see my work in new light, it is also a great feeling to see my drawing skills improve. Robert Vollrath does the artwork, but I help out with transferring my vision of the world in drawing backgrounds and sketching layout of pages.
When you write a script the general rule is never to write anything that isn’t important. And there are so many details that aren’t significant for the story, but need to be visualised the moment it is filmed – or in this case turned into a graphic novel. I’m so lucky to get the opportunity to be part of creating this world.
I’ve been writing movie scripts for long that the details not needed are hardly even in my internal movie in my mind any longer. I’ve a basic idea what kind of clothes they wear, but when asked I realize that my image is as vague as the description in the script. It is a challenge to act as costume maker, prop maker and location scout. A completely different thing than writing the script, that’s for sure.
But, back to my writing.
I’ll put the two feature ideas in the folder for future projects and rewrite Sunlight.